Wednesday, December 19, 2018

Working on Shop UI

Rough WIP. What do I do with that empty space in the top right? Eeeeeeh, who knows.


I'd like to make the items sit on little shelves. I figure a tooltip hover will show the name of the item and its gold price.

Got the shops data into Ponyland in Unity (just involves updating the PonylandData.dll and importing the shops.xml), got the basic code for it in place. I just need to work on implementing them properly. Ugly test UI time, here I come!

Tuesday, December 18, 2018

Inventory saves and shops being worked on

Inventory items and gold can now be saved!

I also realized when I shuffled back into WPF to work on a Shop Editor, that I had already done so at some point in the past! I also added the Item Editor to my commit history, so it won't be a tragedy in the event of me messing something up bad.


I think I'll be working on shops for now.